State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top 5 2D Cartoon Games on Android in Oman - Q1 2024

Explore the performance of the top 5 2D cartoon games on Android in Oman during Q1 2024, including key metrics such as weekly downloads, revenue, and active users.

Top 5 2D Cartoon Games on Android in Oman - Q1 2024

In Q1 2024, the top 5 2D cartoon games on the Android platform in Oman showcased varying performance trends across key metrics like weekly downloads, revenue, and active users. Here’s a detailed look at their performance:

Snake.io - Fun Snake .io Games from Kooapps Games saw a notable fluctuation in weekly downloads, starting strong with over 7.4K in the week of January 8 and gradually declining to around 3K by the end of the quarter. The game’s weekly revenue peaked at $6 in early January, with a few intermittent spikes, the highest being $5 in mid-March. Active users also showed a downward trend, decreasing from 54.2K at the beginning of January to 48.8K by the end of March.

Stick Party 234 MiniGames by PlayMax Game Studio experienced steady weekly downloads, starting at 4.5K and fluctuating slightly to 2.9K by the end of March. The game’s weekly revenue had sporadic increases, with a peak of $13 in late January. Active user numbers saw a gradual decline from 43.4K at the start of January to 39.3K at the end of the quarter.

2 3 4 Player Mini Games by Better World Games maintained a consistent download rate, beginning with 3.7K in early January and slightly decreasing to 2.5K by the end of March. Active users showed a similar trend, starting at 40.7K and ending the quarter at 37.8K.

Thief Puzzle: to pass a level from TapNation had a significant drop in weekly downloads from 8.1K in the first week of January to 1.8K by the end of March. Despite the drop, weekly revenue remained relatively stable, averaging around $7, with slight peaks reaching $10. Active users decreased from 17.4K at the beginning of January to 8.8K by the end of March.

Hill Climb Racing by Fingersoft saw a varied download trend, starting at 2.5K in early January, peaking at 6.9K in mid-February, and then dropping to 1.9K by the end of March. The game’s weekly revenue peaked at $28 in mid-March, with active users peaking at 56.6K in mid-February before declining to 39.4K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024